Wednesday, May 27, 2009

MODEL!






Been a while since I last updated the blog, I am working on the clay model for the Cadillac project. It has changed a bit since I last posted. The omni-directional wheels are out and It has started to draw on some of the inspiration of the citroen DS which lifted up at lower speeds.

Heres some images of the process.

Friday, December 12, 2008

Now presenting the 2025 Cadillac Sixty-one concept

This vehicle, the 2025 Cadillac Sixty-one Concept by RJ Linn, is designed to bring out the best in people. Everyone has heard about how "back in the day" if you saw a Cadillac, you remembered it for the rest of your life because you may never see another one again. The Cadillac Sixty-One brings back the aura by combining both the unfamiliar with the familiar. It is a higher riding Coupe Convertible hard top.

Unfamiliar:
Why would one want a higher ride? Everyone knows that lower is sexy right? Not necessarily. Imagine all the difficulties associated with getting out of a very low car wearing a nice suit, or a woman having to struggle with stepping up onto a curb out of her seat on the asphalt. Trust me, I went to homecoming in a Fiero. Its even more difficult than it sounds. By raising the seat bottom, it makes it so one sits in the seat rather than fall into the seat and have to climb out.

Familiar:
I spent some extensive time studying Cadillacs of the past in order to determine what made them such great looking cars. They had dynamic designs, unique silhouettes, and a presence that was rivaled by none. I utilized some of the ways that Cadillac had previously attacked certain surfaces in successful and dynamic ways to solve some problems that I encountered along the way.

Familiar yet unfamiliar:
Whats with the covered wheels on the front? Well since this vehicle does not need to turn the wheels, the covers on the front and back provide protection against the elements for the magnetic propulsion component. This also adds a toughness to the aesthetics which I think appropriately adds the Cadillac presence which seems to be a mystique that up until recently has gotten lost. While my studies in the designs of Cadillac in the past they covered the rear wheels which visually extended the cabin size when looking at it from the outside.

Work yet to be done:
Well, although I have made a lot of progress on the design, there are many interactions between elements and parts of the design which I do not feel are synonymous with the rest of the design. I feel that in order for this project to achieve the level I am capable of and am striving to get it to, I have to go beyond the norm for most student projects.

Thursday, December 4, 2008

Rear 3/4 Rendering

Well at long last I have something to show for my work. This is a photoshop rendering that I finished up last night. Notice the glowing wheels showing that the magnetic propulsion is in use.

Tuesday, December 2, 2008


Sail Cars: I guess we have to use something to travel once we run out of gas.

Thursday, November 27, 2008

Tuesday, November 25, 2008

I trimmed away the sides in order to build the DLO area. I later decided I didnt like the result I was getting and rebuilt it.

This was where It started gettin gnasty. The square surfacing that was put in just had way too many spans and did not illustrate the form I intended. So I deleted it.



And I put in this. I used a centerline on the side of the car to pull the window out further. It really more illustrates my design intention. It will be replaced with one span of surfacing next.
I also am going to be getting rid of the tic-tac-toe front end.

Monday, November 24, 2008

Still working on the Alias model.


Im not very satisfied with the rear fenders, but at this point, I am just blocking stuff in. It will definitly get changed in the future. the chopped up sqares in the front end will be going as well. it just not a good idea to have that many surfaces taking up something that really only needs 1 or 2.

by using the zebra coloring, I am able to analyze the surfaces to ensure prefect curvature continuity throughout. I also use it to see how the surfaces will react to reflections. where the zebra stripes run wacky, the reflections will look weird, even if there is perfect surface continuity.